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AppModuleCapture.h
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1 /*
2 * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of NVIDIA CORPORATION nor the names of its
13 * contributors may be used to endorse or promote products derived
14 * from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
20 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
21 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #ifndef ARGUS_APPS_CAMERA_UI_APP_MODULE_CAPTURE_H
30 #define ARGUS_APPS_CAMERA_UI_APP_MODULE_CAPTURE_H
31
32 #include "../common/IAppModule.h"
33 #include "tasks/StillCapture.h"
34
35 namespace ArgusSamples
36 {
37
38 /**
39 * The capture app module adds functionality to capture still images and save them
40 * as jpeg files.
41 */
42 class AppModuleCapture : public IAppModule, public Window::IKeyObserver
43 {
44 public:
45 AppModuleCapture();
46 virtual ~AppModuleCapture();
47
48 /** @name IAppModule methods */
49 /**@{*/
50 virtual bool initialize(Options &options);
51 virtual bool shutdown();
52 virtual bool start(Window::IGuiMenuBar *iGuiMenuBar = NULL,
53 Window::IGuiContainer *iGuiContainerConfig = NULL);
54 virtual bool stop();
55 /**@}*/
56
57 /** @name option callbacks */
58 /**@{*/
59 static bool still(void *userPtr, const char *optArg);
60 static bool capture(void *userPtr, const char *optArg);
61 /**@}*/
62
63 private:
64 bool m_initialized; ///< set if initialized
65 bool m_running; ///< set if running
66 TaskStillCapture m_stillCapture; ///< still capure task
67
68 Window::IGuiContainer *m_guiContainerConfig; ///< configuration GUI container
69 Window::IGuiElement *m_captureButton; ///< capture button
70
71 /** @name IKeyObserver methods */
72 /**@{*/
73 virtual bool onKey(const Key &key);
74 /**@}*/
75 };
76
77 }; // namespace ArgusSamples
78
79 #endif // ARGUS_APPS_CAMERA_UI_APP_MODULE_CAPTURE_H