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idebug_configuration.h
Go to the documentation of this file.
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/***************************************************************************************************
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* Copyright 2018 NVIDIA Corporation. All rights reserved.
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**************************************************************************************************/
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#ifndef MI_NEURAYLIB_IDEBUG_CONFIGURATION_H
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#define MI_NEURAYLIB_IDEBUG_CONFIGURATION_H
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#include <
mi/base/interface_declare.h
>
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namespace
mi {
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class
IString;
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namespace
neuraylib {
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class
IDebug_configuration :
public
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mi::base::Interface_declare
<0x7938887b,0x57c6,0x422f,0x84,0x03,0xdc,0x06,0xf2,0x26,0xd6,0x04>
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{
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public
:
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virtual
Sint32
set_option
(
const
char
* option) = 0;
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virtual
const
IString*
get_option
(
const
char
* key)
const
= 0;
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};
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// end group mi_neuray_configuration
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}
// namespace neuraylib
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}
// namespace mi
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#endif // MI_NEURAYLIB_IDEBUG_CONFIGURATION_H
11 December 2018, 20:41, revision 313481, Doxygen 1.8.4
© 1986, 2018 NVIDIA Corporation.
All rights reserved.