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iallocator.h
Go to the documentation of this file.
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/***************************************************************************************************
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* Copyright 2018 NVIDIA Corporation. All rights reserved.
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**************************************************************************************************/
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#ifndef MI_NEURAYLIB_IALLOCATOR_H
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#define MI_NEURAYLIB_IALLOCATOR_H
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#include <
mi/base/types.h
>
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#include <
mi/base/interface_declare.h
>
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#include <
mi/base/iallocator.h
>
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namespace
mi {
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namespace
neuraylib {
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class
IAllocator :
public
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mi::base::Interface_declare
<0x952af060,0xe2a6,0x4bd7,0xa2,0x52,0x9f,0x6d,0x39,0xfb,0x50,0xa3,
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base::IAllocator>
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{
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public
:
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virtual
void
*
malloc
(
Size
size) = 0;
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virtual
void
free
(
void
* memory) = 0;
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virtual
Size
get_used_extra_memory
() = 0;
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};
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// end group mi_neuray_ineuray
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}
// namespace neuraylib
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}
// namespace mi
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#endif // MI_NEURAYLIB_IALLOCATOR_H
11 December 2018, 20:41, revision 313481, Doxygen 1.8.4
© 1986, 2018 NVIDIA Corporation.
All rights reserved.