
Last Updated:
08
/
22
/
2008
NVIDIA Developer Newsletter #43: NVISION 2008

In This Issue:
NVISION 2008 starts Monday! NVIDIA will be
presenting new products, ideas, and partners across the entire range of
visual and high-performance computing: from Formula 1 racing (both simulated
and real) to space flight (both real and simulated).

NVISION 2008 is coming to San Jose,
California, August 25-27 -- a 55-hour, jaw-dropping, soul-jolting,
visual feast that will overwhelm your senses and leave you wanting
more.
Aside from gamer events like the 2008 Electronic Sports World Cup,
keynotes from
industry luminaries, and an expo hall featuring leading visual
computing companies, the Professional
Developer Program will bring together 77
Hours of sessions on new technologies and ideas -- some never presented
before anywhere -- into a single unified venue for developers of games,
visualization, and CUDA applications.
Technical
Session Invitation and Program Listing (PDF, ~300kb).
Besides the Developer Workshop itself, while in your "off duty" hours
at NVISION you can also compete for hundreds of thousands of dollars in
cash and prizes at the GeForce
LAN, the legendary LAN party five years in the making; or enjoy NVScene, an
unprecedented largest-ever gathering of creative minds in demoscene,
machinima, game modding, and digital art on US soil.
NVISION will offer both a technical program of talks and demonstrations
along with special developer-oriented events for growing your business.
Developer Business Development Events:
- Emerging
Companies Summit
- Graphics processors now help power applications such as Google
Earth, 3D web applications and user interfaces, HD video playback,
virtual worlds, and other lifestyle and web applications. In
addition, GPUs are no longer needed just for graphics. They are now
designed and used to accelerate high-performance computing
applications ranging from financial market analyses,
electromagnetic simulations, oil and gas exploration, and other
scientific calculations.
The Emerging
Companies Summit will showcase innovative companies who
contribute to the broader ecosystems of visual and high performance
computing. The event is sponsored by Cooley Godward Kronish, Ernst
& Young, Morgan Stanley, RR Donnelley, and Sutter Hill Ventures and
will be held at NVISION® 08.
Bundle Conference: NVIDIA's Second Bundle Event
- The world's leading graphics cards makers, desktop and notebook PC
makers, etailers and retailers are eager to learn how they can use
"The Way It's Meant To Be Played™" games to help market and sell
their GeForce powered hardware. They have requested the opportunity
to meet with you, the world's leading game publishers and
developers, to learn about your new titles for 2HY 2008 and 1HY
2009.
Rather than run a series of presentations, you asked that we focus
our next event on the chance to meet one-on-one with each other. So
for NVISION this will be a "Bundle Hour" (that actually lasts for 2
hours) which starts at 4PM at the The Sainte Claire Hotel
in San Jose.
Software developers should confirm your attendance
and willingness to meet with the world's leading resellers and OEMs
to Dave Edwards at NVIDIA
via BundleEvent@nvidia.com. Attendees will be asked to wear
clear name badges to facilitate easy introduction and there will be
tables and seating for private discussion
Confirmed Guests at the Bundle Event Include:
- Acer
- ASUS
- Biostar
- Buy.com
- CyberPower
- Dell
- EVGA
- GIGABYTE
- iBUYPOWER
- Microcenter
- MSI
- NewEgg
- TigerDirect/CompUSA
RSVP Today!
NVISION Technical Program
The NVIDIA Developer Workshop features numerous technical sessions.
Here's a list of those we've chosen with special interest to game developers.
For a full list, click here.
- Mobile Visual Computing
- Mike Rayfield, NVIDIA
- The Future of Rendering
- Rolf Herken, mental images
- Game Physics: The Next Frontier
- Manju Hegde, NVIDIA
- High Performance Computing
- David Kirk, NVIDIA
- Unreal Engine 3: Features and Tools Demo
- Tim Sweeney, Epic Games
- Developer Tools Showcase
- Randy Fernando, NVIDIA
- The New "X" Factor: An Introduction to NVIDIA PhysX
- Nadeem Mohammed, Jean Bordes, and Bob Whitecotton, NVIDIA
- mental mill & MetaSL: Advances in GPU Shader Authoring
- Rolf Berteig, mental images
- The Art of PhysX: A Guide to Game Creativity
- Monier Maher, NVIDIA
- Beautiful Women of the Future
- Kevin Bjorke, NVIDIA
- Shape of Things to Come: Next-Gen Physics Deep Dive
- Jean Bordes, NVIDIA
- Introduction to DirectX 11
- Kev Gee, Microsoft
- Life on the Bleeding Edge: More Secrets of the NVIDIA Demo Team
- Eugene d'Eon, NVIDIA
- Advances in Shader Writing with mental ray
- Andy Kopra, mental images
- mental images 3D Web Services Platform: RealityServer
- Ludwig von Reiche, mental images
- Easy Immersion with NVIDIA 3D Stereo
- Slava Gostrenko, NVIDIA
- Interactive Raytracing with CUDA
- David Leubke and Steven Parker, NVIDIA
Follow this
link for registration and schedule info.
URL: http://www.nvision2008.com/Professionals/game.cfm
A SIGGRAPH
2008 bonus: immediate day-one support for the just-announced OpenGL 3.0 from
NVIDIA's Windows drivers. See http://developer.nvidia.com/object/opengl_3_driver.html
for the details, along with the documentation for the new version of
nvemulate, to be found at http://developer.nvidia.com/object/nvemulate.html
URLs:
http://developer.nvidia.com/object/opengl_3_driver.html
http://developer.nvidia.com/object/nvemulate.html
http://physxcomp.thegamecreators.com/
is the address you'll need to try your hand at the Game Creators/PhysX
game physics demo competition, and you'll need to move fast!
While you can get a quick start from the free software and assets are provided,
the deadline is quickly approaching: August 31st.
The competetion is really two contests in one: both a challenge to
create new demos for specific features of the NVIDIA PhysX
toolkit running within The Game Creator's Dark Physics
software, and also a challenge to create an "Über demo" with the simple
criterion: knock our socks off!
Prizes are being supplied by ASUS and EVGA.
See here for
all the details, and here for
downloadable software (including a complete Dark Physics package) and
freely-available media files that you may use (or not) to build your
winning demo!
URLs:
http://physxcomp.thegamecreators.com/
http://physxcomp.thegamecreators.com/details.html
http://physxcomp.thegamecreators.com/downloads.html
http://www.youtube.com/v/8uTBHyC4f94
We're almost to the end! NVIDIA, in conjunction with publisher Addison-Wesley, has been
making some of the very best GPU information and
documentation available online -- for free!
Here are the latest serialized chapters:
Prefer a printed copy for your desk? Newsletter readers can purchase beautifully
printed versions of all our books at a 30% discount,
courtesy of InformIT and Addison-Wesley. Just follow this link.
URLs:
http://http.developer.nvidia.com/GPUGems2/gpugems2_part01.html
http://www.informit.com/promotion/136275
Did you see it? NVIDIA's Interactive Raytracing Technology was the must see item
of the Siggraph 2008 Exhibition Hall. It was accompanied by a host of
other terrific applications demos from NVIDIA and our SIGGRAPH partners -- technology
up and running today for tomorrow's applications.
We were also thrilled have standing-room-only crowds for our presentations in both the
dedicated NVIDIA Tech Talk sessions and at our contibutions to the standard
SIGGRAPH program. Thanks to all who attended!
Didn't get a chance to get to Los Angeles yourself? Don't fret, we will be providing
web versions of key talks on our dedicated
SIGGRAPH 2008 Page and you can keep up to date on all of our decumentation
releases via our RSS Developer
News Feed.
URLs:
http://developer.nvidia.com/object/siggraph-2008.html
http://www.siggraph.org/s2008/
http://www.siggraph.org/s2008/attendees/techtalks/sessions.php
http://news.developer.nvidia.com/rss.xml
This month we're skipping the developer survey in favor of giving full
focus to NVISION 2008.
See you in San Jose!
- Curious about previous NVIDIA Developer Newsletters? Try these:
- Issue 42: Siggraph 2008
- Issue 41: July 2008
If you prefer not to receive the NVIDIA Developer Newsletter in the future,
please unsubscribe at http://lyris01.nvidia.com/devRelRegister/frmOptOut.asp.
NVIDIA® Corporation (Nasdaq: NVDA) is the worldwide leader in graphics
processors and media communications devices. For more information about
NVIDIA please visit our website: www.nvidia.com.
© 2008 NVIDIA Corporation
